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The 20-year-old metaverse game ‘Second Life’ is getting a mobile app

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Source: Engadget

Nearly two decades before Facebook and others were talking about the metaverse, Second Life was letting millions of users partake in virtual worlds. Now, all this time later, developer Linden Labs has announced that it’s developing a mobile version of the game, Ars Technica has reported. A beta version is expected to launch later this year.

In a YouTube video posted to Second Life’s community forum, the publisher detailed some details about the mobile app. It’s being built using Unity, mainly so it’ll be easy to build and distribute the game on both iOS and Android phones/tablets. It also shows some footage of characters and environments, and how Linden Labs will try to make it as much like the desktop game as possible.

Read more: https://www.google.co.uk/amp/s/www.engadget.com/amp/the-20-year-old-metaverse-game-second-life-is-getting-a-mobile-app-110254437.html

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Valve confirms ban on Steam games with copyright-infringing AI artwork

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Source: GamesHub

In late June 2023, AI game developers alleged that Valve had issued a blanket ban on games using AI-generated artwork, with several warning notices sent to those attempting to submit their games for Steam approval. While these warnings were previously unverified, Valve has now confirmed to several media outlets that they are official, and pertain to a stronger stance against copyright infringement on Steam.

Per responses sent to IGN and The Verge, Valve is not strictly looking to discourage users from using AI tools – but it wants to ensure that AI models used to generate artwork are only trained on images already owned by developers. As in, developers cannot rely on third-party tools that pull image generation from mass sources – as this is widely understood to be a form of mass plagiarism that exists in a legal grey water.

Read more: https://www.gameshub.com/news/news/steam-games-ai-artwork-valve-official-stance-explained-2622830/

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Meta says new study shows the metaverse could boost the global economy by $3.6 trillion per year and yes it probably is worth noting Meta paid for the research

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Source: PC Gamer

By 2035, Meta supported research reckons the company has potential to overtake mobile phones as the major computing platform.By a staggering turn of events, research has forecast that the metaverse and its surrounding VR and AR technologies will one day overtake mobile phones as the primary platform for computing. That’s according to a study paid for by none other than, you guessed it, Meta. 

Read more: https://www.pcgamer.com/meta-says-new-study-shows-the-metaverse-could-boost-the-global-economy-by-dollar36-trillion-per-year-and-yes-it-probably-is-worth-noting-meta-paid-for-the-research/

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The ‘Come Dine With Me’ Video Game: A Modern Metaverse Masterpiece?

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Source: License Global

Coined as the brand’s arrival in the metaverse by its developers, ITV Studios is bringing Channel 4’s “Come Dine With Me” to new generations of fans via “Minecraft,” but why does the idea work so well and how does it reflect today’s metaverse landscape? 

ITV Studios’ MultiStory Media and metaverse creative agency, Metavision, have partnered with Channel 4 to launch the reality cooking show,

 “Come Dine With Me,”

 into the video game and metaverse community.   

Read more: https://www.licenseglobal.com/new-mediasocial/the-come-dine-with-me-video-game-a-modern-metaverse-masterpiece

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